Timeouts are lightning-quick interviews. Five questions to help you get to know the players holding court at Dribbble. Many thanks to Timothy for being today’s interviewee.
Who are you? Let us know where you hail from and what you do.
My name is Timothy J. Reynolds. I’m a 3D illustrator currently living in Milwaukee, WI. I was born and raised in Winston-Salem, NC, where I went to school for architecture. In 2008, I sold everything I owned and decided to drive cross-country and start over someplace new. Lived in Denver and Atlanta for brief stints before taking a job offer here in Milwaukee.
What are you working on?
For the last year or so, I’ve really focused on doing a lot more personal work. I continue to build on my low poly series [isometric and non-iso] and will keep doing so until it’s not fun anymore. I’m also working on a couple of iOS games that I can’t quite talk about yet, but I’m really excited about them! I also have a deep love for taking sketchnotes at meetings. It could be the most boring meeting ever and I still have fun trying to capture it.
Choose a favorite shot of yours. Why is it a favorite?
I really like the way Site Plan turned out. It started out as a topographical landscape experiment and then decided to build up a bunch of little shapes to make a small city that just so happen to turn into a factory. I like to think it’s filtering the water from the river to produce all of those little stones.
Tell us about your setup. What tools did you use to create the shot(s)? (e.g. hardware, software, pens, paper, blowtorch, etc.)
My setup is pretty standard. I do all my work on a Mac Pro that I’ve beefed up [SSD, lots of ram, and a big, fast graphics card], a couple of 24” LED matte-screen Dells, and a Wacom 4 tablet. And there’s definitely a few sketchbooks close by and a scanner. Other than that, late nights are powered by headphones and a sleeping puppy under my feet.
Choose a favorite shot from another Player. Why do you dig it?