I'm 3D Artist, specialized in character design and sculpting. I work in game development as character artist, before I was 3D genearlist in postproduction studio.
With over 4 years of hands on experience with '3D Modeling Package' , I am looking for a position to harness and cultivate my current skill sets like 3D character modeling/3D Artist.
I am a person who has a strong spirit of learning and a determination to analyze and always understand what I do not know. I really like to be able to range over different areas and be able to collaborate in a team spirit to achieve the goals.
My workflow expected this softwares: Zbrush, 3Ds Max, Substance Painter, Photoshop, Maya , V-ray and Ornatrix. I had experience with realtime software like Unreal Engine 4 and Unity.
Member since Oct 2020