A revolutionary new virtual reality event planning product that allows users to explore the world's finest venues and plan events with new levels of immersion.
Some more explorations for event planning platform AllSeated. We recently worked on hover states for the web version, allowing users to get a quick glimpse inside the venue from the thumbnail, before diving in properly.
Few months back, we designed a Widget for AllSeated to help event planners and hosts to view their events in a dynamic 3D space, in which they can place tables, chairs and virtually walk around. We’ve created an iFrame responsive standal...
Some more updates to our VR project for AllSeated. Here a user is presented with their chosen room from the lobby, where they can view templates and start planning in the room virtually.
Created a WebVR prototype as part of the design & development process for AllSeated, before implemention into Unity. This allowed us to get a real sense of depth and scale, while allowing us to test animations, peripherals and transi...
Sometimes you get dated materials to work with. Doesn’t mean you have to compromise. Here’s a cool 2D to 3D infinite loader we have done for AllSeated.
The UI for the grand lobby where users can select venues and rooms to explore and plan in VR.
Once the UI, modelling and environment had been established, we created a VR prototype to allow their team to better understand spacial aware...
As part of our project for AllSeated VR we modelled a grand lobby where users can select a venue to explore from the 3D UI that appears.
We aimed to make this an open tranquil space, flooded with ‘natural’ light, subtle birdsong audio ...
Last year we began working with AllSeated on a VR product, that would allow people to plan and design their events immersed in virtual recreations of the actual venues.
To welcome people to the experience we created a sunrise as a load...