My name is Andrey, I am a 3D specialist (Artist).

I work mainly in Blender, but I also use the following programs for my work: ZBrush, Adobe Substance 3D Painter, Marmoset Toolbag, Unreal Engine.

I can create realistic and stylized 3D models of environment objects (hard surface, environment props).
I can create handpaint textures.
I can do a good UV scan.
I can make high-poly objects in Zbrush, and then bake the necessary maps on a Low Poly model.
I know how to transfer models to Unreal Engine and set up materials.

He took part in the creation of an indie game for GameJam: he created the environment and props and arranged the models according to the level. We worked on the project from several computers at once. Used a server on GitHub. Here is the link to the game tomatka.itch.io/runnfun

Volgograd, Russia

Member since Mar 2019

Animation 3–5 years

Illustration 6–8 years

Freelance or contract opportunities

Full-time opportunities

149 followers 125 following 397 tags

Available for new projects

Get in touch Andrey Vagengeim