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(Post 4 of 5)
Yesterday we defined the area where the virtual user interface lives.
We came up with a template that should help UI designers to think about virtual interfaces on a flat canvas, this canvas represents a starting point for designers to create interfaces.
Interfaces always need to be tested in a real VR environment, but the following step can help designers whom are testing out compositions and styles within 2D design software. The suggested canvas size is detailed below.
Canvas size: 3840px x 1440px
You can download the Sketch Template here.
Tomorrow we will talk about depth layers and how to work within different depth layers with 2 interconnected canvases.
We’re on a mission to bridge the gap between virtual reality and traditional interface design. You can read our article for more info.
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