Calling Card Set : Cartoon Zombies Another set of fun calling cards but this time for the Black Market. The Black Market functions to turn Cryptokeys (credits/currency) earned throug...
Options Menu Icons Various icons used for the options menu system. Having them monochromatic means they don't compete with other icon classifications like ranks, noti...
Specialist Icons : Weapon & Ability Full set & process in attachments. Initial concept by Neptali Cisneros.
Calling Card Set : Cute Animals Quite possibliy the hardest calling card to get in Black Ops 3 was this 'pooping rainbow' cat. The reference is clear for this one but all the rest...
[NEW] Character Create Flow Wildstar® went free to play recently so I thought it would be a good opportunity to show off this concept I created when I was working for Carbine ...
Race Icons All race icons for an upcoming character create redesign. See attachments for the extremely, super straightforward & simple process.
Basekit Art for the sake of having art is something I struggle with as an artist (striving for cool and detailed concepts) because I consider functionality...
Character Create Concept I was tasked to do a UI art concept for character create and took the liberty to design a backdrop so the UI can look more presentable. I took exis...
Rune Crafting Because we have a ton of windows that are using a basekit, I wanted crafting to have a unique frame. Anything that has to do with crafting in WildS...
Circuit Board Crafting Concept for an MMO crafting system. More details in attachment. Also, the progress bar (not the fill) is from the old launcher concept.
Datachron Concept The HUD has evolved throughout the years and most of it's evolution is due to the added features and information. Because of the ridiculous amount ...
Wildstar Launcher Concept Bringing some of the old character back. Not entirely sold on 'slick' (clean) graphics to be honest.