I work as a Senior Crossover Designer combining the structural logic of UX/UI with the visual depth of high-end 3D production. I handle the complete visual pipeline from the initial concept sketch to the final high-fidelity render.

My background is built on technical precision. I specialize in commercial illustration and motion graphics using Cinema 4D and Octane. I am also a certified ZBrush artist focused on organic sculpting, and I use Gravity Sketch to model and prototype assets directly in VR.

On the product side, I design complex SaaS interfaces and scalable design systems in Figma. I focus on the architecture behind the pixels to ensure every project is developer-ready. I also integrate Generative AI to accelerate concepting without sacrificing creative control.

I partner with ambitious startups to translate complex technologies into clear, functional designs. Let's connect if you need a partner who understands both the creative and technical sides of production.

Portugal

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Member since Aug 2021

Hybrid- Lead Creative UX/UI- Designer at ALETHIA AI 2022–2025

Hybrid- UX/UI- Senior Creative Designer at ALETHIA AI 2020–2022

Independent Designer Consultant at Independent 2014–2020

User Interface Designer at Tangiamo Touch Technology AB 2010–2014

Master Certified in ZBrush- Organic Modeling, Sculpting, CICE 2012

Masters Degree In Graphic Dsign and Visual Arts, FBC 2004

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