Worlds 2016 Case Study Working on a Worlds 2016 case study in my free time and digging how this is framing up. Big shout out to @Rickylinn for making the worlds bug and i...
Unlocked Packaging - Early Concept Early conceptual direction for the Unlocked statue line packaging. A little too clean for where we ended up but I liked where this was headed.
Unlocked Packaging Vi Branding/packaging direction for our mid-tier statue line. 3/3 Now that I’ve posted the first three from this statue line, you can get a better fe...
Battle For Baron Super stoked to share our launch site for Battle for Baron. About 3 weeks worth of work, including the full composite "Matte Painted" key art, layo...
PROJECT Action Figure Packaging Had the opportunity to brand and design the packaging for PROJECT line of action figures. Also, a partnership with Funko's Legacy line.
League of Legends Collectors Box Here is the final Limited Edition Collector's box for our partnership with Funko and Gamestop.
Early Worlds 2016 Badges Some early explorations for city branded World Championship badges. I thought they were pretty cool and did a great job of fusing iconic city eleme...
2016 Worlds Hoodie Got the opportunity to work on the Worlds collection this year. Really stoked on how everything turned out. Check out the rest @ https://na.merch.r...
Wrath Of The Machine True collaboration with the homie @scottgarder. We bounced sketches back and forth and took turns rendering the scene to what you see here. Couldn'...
Wrath of the Machine Feeling inspired making new stuff based off Destiny's next expansion , Rise of Iron.