ATM for Kids — An Exercise in Rapid Design Thinking
Design a touchscreen interface for an Automatic Teller Machine (ATM) geared towards kids aged 10–15 whose parents have opened savings account for them. These ATMs will be located in public places, such as at malls. They can be used to encourage kids to save money.
Full Project on Medium - https://medium.com/@kushalmittal/atm-for-kids-667c69acee87
app
atm
banking
clean
design
interaction
interface
kids
landing page
ui
uiux
ux
ux exercises
ux exercises
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Posted on
Oct 23, 2019
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