For a while now, I wanted to play more with realistic shading and textures. And what do you know, NVIDIACreators is having a realism theme for this month's challenge on Instagram, so I might as well give it a shot. I took one of my low poly works and made it into fully textured and shaded diorama. Hard surface conversion on the car was a bit challenging though :)
If you want to learn, how to make 3D illustration like this, check out my course on how to become a 3D illustrator.
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