XML + Java Hell

Processing is built on top of Java, which means I have to deal with its various quirks.

My 3D tracker stuff worked fine when I was dealing with just one XML flavour, but I decided to throw another one into the mix. Google's KML is a nasty file format, and setting up my code to work with it is pretty much a game of, how much have I busted what already works? Okay, fix it. And now? Fix that too. And so on.

Still haven't even started parsing KML, but I have a feeling that all the groundwork I'm laying now will make it a breeze, once I get to that point.

Posted on Oct 1, 2009

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