Money Money Money - Ae Shape layer

Fully procedural rig that mimics a full 360° turn of a coin...
ALL ACHIEVED within a single Shape Layer, and entirely driven via expressions linked to a simple "Turn Angle" parameter (no keyframe at all) !

For those who are interested in, I mainly used a "Math.sin()" function that translate the value of my Angle parameter from -1 to 1 into an horizontal scale of the different groups that gives the illusion of turning, a "%" (aka "modulo") function that makes it possible for the 2 different designs for each face to appear only during one turn or the other, and finally a Repeater that gives the illusion of extrusion.
The light reflections are just the same groupes in Screen mode into the same shape layer, with a "Merge" that interestect with a simple slanted rectangle, animated with the Math.sin(angle) as well :)

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