2d Rocket Test

A quick test I did to mimic a 3D turn of a 2D designed rocket, using only vector AfterEffects shape layers and Trigonometric expressions.
All the layers are in 2D ; turning wings and rounded window are achieved with Math.sin() function in an expression on a few of their transform properties.
Rear disparition of the elements is done with simple "if else" condition expression inside their opacity property ;

Stars in the background are created with my "CLONEUR DE FORMES" preset, available for free on our motion cafe website : http://motion-cafe.com/cloneur-de-formes/

Posted on Sep 26, 2016

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