Rigid Body Cluster

Started messing around more with rigid bodies after following Ducky 3D's quick tip on setting up more nuanced compositions w/ the help of Visual Transform feature.

Was quite satisfying achieving the dynamics and animations using force fields and troubleshooting a couple of weird behaviours, but still have a couple of hiccups to troubleshoot. So here's a still instead. Video can be seen here.

(Wanted to get more experimental with the lighting, and have a gridded ceiling affect the shadows, but made no difference....might need to look deeper into how to set that up properly + settings).
Any tips on lighting and working with rigid bodies in Blender welcome 👍🏾

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