The end.

Untitled 2

Quick study in using procedural shaders in Maya.
Used earth texture maps from here. And some fire/smoke elements from CG Textures.

More from Dan Solomon

  1. 1/28/16 Daily Doodle - Squishy
  2. 1/19/16 Daily Doodle
  3. Pickled Ponyo
  4. Pickled WIP


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