Here's a new design for an old iOS game that me and a friend of mine never finished.
This is the key-visual that I've been working on the last couple of days. It will be used for splash screen or something but it also helps a lot when working on the level-designs.
I modeled the character, the tree and some cliffs/rocks in C4d. I did the texturing in Photoshop because C4d's UV-mapping tools is to time consuming (I've heard 3d Coat is way better on this), and I only need this kind of detail for this screen.
I decided that a "not so lowpoly:ish" look will force me to learn more C4d techniques and I still have the other iOS game that I'm working on which use a more minimal style.
keyboard shortcuts: ← previous shot → next shot L or F like Z toggle zoom
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
Copyright © 2009–2015 Dribbble LLC. All screenshots © their respective owners. Shipped from Salem, Mass. USA.