🎟️ Designers, last chance! Get tickets to our Dribbble Workshop with Adobe Partner Brandon Groce on 4/21 - build your dream career with these marketing techniques. Don't miss out 🎟️
Trending designs to inspire you
Work designers are riffing on
Interviews, tutorials, and more
Prompt to flex your design skills
Find your dream design job
An exclusive list for contract work
Find, contact, and hire designers
The #1 job board for creatives
Board for freelance & contract work
Please don't check out the "@2x" version - because there's none!
First of all, i am not into physical product design at all - so please be kind (i know it looks basically like the bastard child of a Fuel Band and an iPhone) :)
After several weeks with my new fuel band and a quiet disappointing revamp last week it got me thinking what functions i would love to see in a so called "smartwatch" like this - not that many actually.
But I really liked the idea of wrapping the Interface around the wrist and have something like the clickwheel rotating around my arm. The main problem is, i love the form-factor of the fuel band but would it be practical to read more text than "GOAL" or even interact with it? If the possibilities are just swipe and tap i'm sure it's possible but a watch has to be something that people like to use and i am not quiet convinced if this would be the fact.
But what we've seen so far is either ugly or stupid or both - and the conclusions gonna be: smartwatches are just pricy unnecessary gimmicks, until "somebody" will teach us better :)
(High Res: https://dl.dropboxusercontent.com/u/13262753/iWatch_concept_BIG_thomasbogner.gif)