About this Service
A driver app has eight seconds. Not of attention — of opportunity.
That's the window between the engine starting and the moment the driver decides whether to use the app or call dispatch. Lose it once and the call becomes the habit; lose it for a month and the app exists only as a line in the budget while every hour of operations runs through a phone.
Field software fails in ways office software never does. The screen is in direct sunlight. The hand is gloved, cold, or holding something. There's no signal in the depot basement and none on the third of the route that matters. The person using it is standing, tired, at the end of a shift, and is not going to scroll a form with fourteen fields to log a damaged pallet.
Most driver apps are designed on a desktop and reviewed on a desktop. Everything above gets discovered after launch, from adoption numbers nobody can explain. In three weeks you get an app designed for the place it's actually used — and specified tightly enough that the build doesn't reintroduce the problems.
What we design:
— Shift start: what the driver sees first, and what can be done in one tap
— Vehicle inspection: photo capture, defect logging, pass and fail paths
— Route and navigation: today's stops, sequence, handoff to the map app people already trust
— Job and task flow: accept, start, complete, with proof of delivery or service
— Document handling: licences, permits, expiry warnings before they block the shift
— Incident and damage reporting, fast enough that it actually gets used
— Messaging with dispatch, and when the app should speak first
— Hours, earnings and performance views
— Offline behaviour: what works with no signal, what queues, what syncs, and how the driver is told
— Field conditions: contrast for sunlight, target sizes for gloves, one-handed reach, large-type mode
— Every state nobody designs: no jobs, no signal, sync failed, expired document, route changed mid-shift
— Design system and developer-ready Figma handoff for iOS and Android
Typical engagements: driver app design, fleet and logistics mobile apps, last-mile delivery apps, field service management, courier and dispatch apps, ride-hailing driver experience, vehicle inspection and ELD workflows, warehouse and yard mobile tools, technician and inspector apps.
Work runs as part of U1CORE — design and engineering in one team, so offline and sync behaviour is designed with the people who have to build it.