In episode 21, Dan chats with Lydia Nichols, an illustrator and designer who loves anthropomorphizing animals. She’s done amazing work for companies like Mailchimp, Google, the New York Times, and more. In this episode, Lydia shares why she fell in love with illustration, her workflow in Illustrator and Photoshop, how she handles a 6-hour time frame for creating and delivering an illustration, lessons she learned from producing a book, and more. This episode is brought to you by FreshBooks.
In episode 20, Dan chats with Alice Lee, an independent San Francisco-based illustrator and designer who loves drawing and telling clever stories. In this episode, Alice shares how she transitioned from product designer into illustration, the value of design systems, the pros and cons of working remotely, why she thinks of her career as a garden, and more. This episode is brought to you by FreshBooks.
In episode 19, Dan chats with Ryan Putnam. Dan and Ryan chat about being creative. Ryan is always looking for different ways to make stuff that’s functional but beautiful at the same time. They also discuss Riso printing, how Ryan got into pottery, building a shared illustration language, experimenting on the web, and more. This episode is brought to you by FreshBooks.
In episode 18, Dan chats with Jared Erondu. Jared is the head of design at Lattice and he’s also building a Q&A platform for designers called Playbook. Additionally, he’s the co-host of High Resolution, a video series on design. In this episode we chat with Jared about why sharing knowledge is key to growing the design community, dealing with burnout, maintaining a healthy lifestyle while still getting work done, and more. A big thank you to Freshbooks for sponsoring this episode!
In episode 17, Dan chats with Jon Contino. Jon is a very talented branding consultant, creative director and a monster of a design force. In this episode, we discuss Jon’s process and his background, his new custom lettering workshop, the challenges of balancing design life with family life, how New York has influenced his designs, and more. A big thank you to Freshbooks for sponsoring this episode!
In our 16th Overtime episode, Dan chats with Danielle Evans—a visual artist, letterer, and designer from Columbus, Ohio. In this episode, Danielle recounts starting a design career during the recession and how she got the idea for food typography. Dan and Danielle also talk about talks about how she prepares for her food lettering pieces, the value of community, the temporary nature of her work, learning other skills like photography to support her work, and more.
Our guest on Overtime episode 15 is Rogie King. Rogie is a talented illustrator, designer, and developer and he’s been a long time Dribbble member. In this episode, we talk about how Rogie got into design, the origin story of Super Team Deluxe, the challenges of working alone, the benefits of collaboration, Rogie’s plans for the future, and more. A big thank you to Jamf Now for supporting Overtime.
Our guest on Overtime episode 14 is Aaron Draplin of Draplin Design Co. In this episode, Dan and Aaron discuss dropping the jargon and talking about graphic design in normal terms, how Aaron uses Instagram, why he doesn’t waste time policing the internet, why he believes everyone deserves great design, who inspires him, and the challenges of shipping merch and managing work while touring. This episode is brought to you by MyFonts.
Our guests for lucky episode 13 are Amy and Jennifer Hood of Hoodzpah Design Co., a boutique branding firm specializing in bold, unapologetic design across print and web. They also run Odds and Sods, an online shop where they sell enamel pins, shirts, posters, and other unnecessary necessaries. This episode is brought to you by My Favorite Five, the brand new MyFonts newsletter series that profiles hardworking designers.
In our latest Overtime episode, Dan chats with Linda Eliasen—a designer, illustrator, art director, and all-around creative. Linda currently freelances in NYC, but before that, she worked at Ueno, Dropbox, Mailchimp, and Squarespace. In this episode, she shares her illustration workflow, a story about puppets, and what it’s like to try something new. A big thank you to SiteGround for supporting Overtime.
We’re excited to have Kelli Anderson as our guest for episode 11 of Overtime. Kelli is a tinkerer, designer, artist, printmaker, and all-around creative force in the design world. In this episode, Dan and Kelli chat about the inspiration behind her unique design projects, how science plays a role in her work, her upcoming book, and more. This episode of Overtime is brought to you by SiteGround.
In episode 10 of Overtime, Dan chats with Fraser Davidson—an award-winning motion graphic designer and animator and one of the founding members of Cub Studio. This episode is brought to you by SiteGround.
In our 9th Overtime episode, Dan chats with JP Boneyard, Creative Director of The Fifty-Nine Parks Print Series and producer of the National Poster Retrospecticus. JP shares what it’s like to work with other designers, how he got into curating and hosting events at a young age, an in-depth explanation of the screen printing process, and more. This episode is brought to you by Hired.
We’re excited to kick off Overtime, Season 2 with Meg Robichaud. In this episode, we discuss how Meg manages illustration work at a large company, whether or not you should do unpaid work for friends, and why she started writing about her illustration process on Medium. A big thank you to Hired for sponsoring this episode.
In this episode, Gleb Kuznetsov shares the struggles he overcame while learning design and development in Russia, how he got his job at Fantasy, why it pays to work on side projects just for fun, and more.
In this bonus episode, they discuss the challenges in designing for designers, Adam’s love of sports, how he recorded and produced his own punk rock album, and a shot from Sergio Ingravalle.
In this Overtime bonus episode, Dan sits down for a quick chat with Dribbble’s community manager, Alison Harshbarger.
Overtime is Dribbble’s audio companion where we talk to Dribbble members about their background, process, and shots. In this episode, Dan chats with Bill Kenney, co-founder and creative director of Focus Lab.
In this episode, Dan and Allison discuss how she made the transition to 3D, how she’s working to help other designers do the same, and why it’s important to push yourself and get into uncomfortable territory.
In this episode, Dan Cederholm and Bethany Heck discuss the importance of firm criticism, learning to accept that you won’t always win (and why that’s ok), how Eephus League got started, why “stick to two typefaces” is a rule that you can break, and more.