Working on a prototype within After Effects for a text build-in, build-out, as well as reactions to gesture-based interactions within our weather app, currently being build in Cinder.
There is a LOT more to the UI that you're not seeing yet, as the purpose of this video was to test out how a specific area of the UI will need to be animated. Still wanna do a few more iterations of this obviously, tweak some things that I see that can be improved :)
Check out the video:
about 1 year ago
Nice very smoooooth, I almost didn't notice the particles in the background, but they are lovely.
@Josh Mateo thanks man! yeah, I still wanna mess with some of motions to see if something with a very subtle spring to it (nothing over the top) might work better, or worse.
Also the particles are DEF too "quiet", by the time this launches the background of the app (including a few big elements not included in this video) is going to be literally BONKERS :)
One problem I see is that if these animations are supposed to respond to touch gestures, it will make the whole system feel unstable and unpredictable as different elements are animating at different speeds and with different delays.
Generally a 1:1 connection between input and response feels better with these kinds of animations.
Hard to judge from this video but something to keep in mind
@Henry Modisett Thanks for the feedback, I'll definitely take it into consideration, though I will say that once you see the rest of the app you likely won't have these concerns as the way things are presented here are kinda outta context, as the purpose of this video was to give to my partner so he could see a few random, unconnected motions that were in my head that I'm interested in using.
aka, whole lotta of excuses, but I 100% appreciate the feedback :)
@Anthony Dines awesome my feed back will be more tangible too once I get to use it :)
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