Visualising Cities in 3D using WebGL: SSAO and Tilt-shift

Vizicities combined ssao

This is a snapshot of the SSAO (ambient occlusion) and tilt-shift effect that we're experimenting with for the WebGL project ViziCities.

You can read more about the project's progress here: http://rawkes.com/articles/vizicities-dev-diary-1

keyboard shortcuts: previous shot next shot L or F like Z toggle zoom