Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
I was asked to do a screen-print poster design for the new Tomb Raider game, which was particularly exciting to tackle since I'd been looking forward to this release over the past year or so. I decided to highlight the landscape and the island rather than a specific character since it's hazards are a character themselves and help to define Lara this time around.
You can see all 17 designs of the great posters by an amazing roster of illustrators here:
I've also attached the preliminary composition and value study I did.
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