When Things Go Wrong fig.B

3 Responses

  1. Steve Bullock Steve Bullock

    Experience has taught me there are a handful of common reasons a project goes sideways. Reason No2: Creatives who ignore sound rational (data, functionality, consumer insight, etc).

    likes

    about 1 year ago

  2. Experience has taught me there are a handful of common reasons a project goes sideways. Reason No3: When the audience is assumed to have lower than average intellect.

    about 1 year ago

  3. Pavel Maček Pavel Maček

    Great color combination, no useful feedback here :)

    about 1 year ago

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