Procedural Starburst

Just messing around trying to figure out the best way to create a procedural, scalable starburst effect. I've tried a bunch of methods and find this one to be the easiest to work with. It's cool because when it scales up, it basically automatically adds more detail and increases the overall quality, rather than ruining it. Thanks to Louie Mantia for the tip on one of the methods I tried out. The small icon was made first and then scaled up to create the large one.

Check the 2x.


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