Cheebs is a creature sculpt that I executed, live, in real time, for a class I was teaching this year. I ran the students through the entire process, from sketch, to turns, to rough model in Max, to ZBrush, and then back to Max for retopologizing. It was a quickie, and there was no time for tweaks, but he still turned out pretty cute!
If anyone would like to take a close look at the model, you can download it here in OBJ and ZTL formats:
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