Some UI elements I've been working on for our game.
over 1 year ago
Looking really sharp!
Sweet dude, these turned out nice.
cool! realy like the comic style :)
i like this a lot!
ohh,great!! what's that game
This is pure dope! very well done.
You're doing werk dude! Looks beautiful
Great work. Reminds me of Diablo with a more relaxed feel. Well done!
Awesome work man!
Good stuff amigo. The game UI is really coming along nicely!
@Ray The game is KingsRoad, Sign up for the beta if you want to check it out, not sure on the wait time for a beta key. Beta Sign Up
What all tools do you use?
@Jonathan Shariat - mostly Photoshop, with a touch of Knoll Light Factory, Particle Illusion and Timeline FX. This image was just photoshop though, my animations I a lot of the particles and flares from the other programs.
Oh and Flash/TweenMax
Is it mostly painting in photoshop?
Yeah, typically my process consists of a mix of vector shapes, pixel painting, and texture painting.
I just iterate a lot, I think this version of the HUD here is like the 5th version, and I've done a couple since then as well.
It's just doing something, then looking at it over a period of time, using it, then polishing things as i see them over time and as the game design changes. It's all very organic, because of how much game design tends to change throughout the entire process.
pretty good gui, but mana and health bar i dont like. does not look plasticity and not rhyme with the squares
about 1 year ago
Hehe, yeah those bars are a little old, they are more glass-like when they are fluctuating up and down to show the transparency and when they are animating with that bubble animation i have in my hud prototype.
Do you have any feedback to improve on anything? What specific things would you do differently. Details, lighting, proportions, etc.
@Johnny Waterman sure, i can overpaint little bit. plz wait small time.
@vadim kovtun <3
This so awesome
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