Kamil Khadeyev

Image Processing App (Vue.js + WebGL shaders)

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My exploration into the world of shaders in WebGL continues.

This time I wanted to try to make an image processing filter. This is what I've come up with: Game Boy-like filter with different palettes to choose from and adjustable grid size.

Everything works on Vue.js, and the GLSL shader processes the image using p5.js.

Also, it was a good excuse to draw a Game Boy, right?

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