Building a UI

Screen shot 2009 10 10 at 7.24.59 pm

Getting closer and closer to something I'll end up releasing. Invisible keyboard shortcuts weren't cutting it for interaction, so I decided to build an actual UI for this thing.

Since it's going to be built out to both Windows and OS X, I figured a non-platform-specific UI was the way to go. Still ended up smelling quite a bit like OS X. Ah well.

D-Pad FTW.

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