Divers Mask 3D Rendering/ Visualization - DRA

I wanted to re-upload this project as my first iteration got compressed! I followed a tutorial to model the diving helmet in 3DS Max, I then created all of the materials from scratch in Fstorm. I wanted the feel of the helmet to be new but lightly used for the time period. Lighting was done via HDRI! Any questions, let me know!

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