Holla for Challah

Holla! I created this render in Cinema 4D with Octane render, using pretty simple textures for the bread. In 3D software, we often use something called noises, which is another way to add texture. It helps add realism to your render when you layer noises on top of each other, so they don’t look so consistent. Random = realistic! When it comes to textures, it’s all about the small tweaks and testing to get JUST the right one.

Noah Camp
3D Illustration, Typography, & Animation

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