Successful card design in 3 steps: UX, UI, and Framework

Cards resemble physical cards and are a classic example of a usability heuristic — matching the system to the real world.

Check out my article in UX Collective on how to successfully design cards: https://uxdesign.cc/its-all-in-the-cards-ux-ui-card-design-44cf9e31d988

UX: @Brenna Mickey UI: @Scott DuBois

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