Neuralink Accessibility

When creating an interface that's being controlled by a brain, we put a lot of thought into how we can make it as easy and accessible as possible – especially for beginners who are still learning to fine tune their accuracy.

Since it's common to overshoot the pointer, we place large buttons in the corners and along the edges to make them easier targets.

Other considerations like timers to help progress users who may not have full motor ability, persistent access to help, labels for icons, and contrast build towards a more accessible experience.

Dream team @Konstantin Sokhan @Stephen Phung @Rebecca Jervis @Adrien Joulie @elon @stanford

More by MetaLab

View profile