No meetups near you? Go ahead and start your own!
One of the things I'm proudest of designing for the new Red Fang Headbang game.
Working from my and director Ansel Wallenfang's shared love of boss characters from games like Doom, Castlevania, Narc, etc., I designed this snake/spider mech body for comedian (and final boss), Brian Posehn. I then worked with W+K Lodge's motion team to properly 3D model the component parts, which I then reincorporated as 2D sprites in the final build. V happy with the results:)
L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
© 2019 Dribbble. All rights reserved.
Minimum 6 characters
Uh oh… We’re still waiting for our spam prevention code to load.