Stepper XII

Hey there!

Here is a touch-based version of Steppers.

Do:
(Emotions and fun are crucial in user experience.)
— Gamification of an end-user experience;
— Authentic UX (crafted apps);
— To accent UI (the main element).

Don't:
(Generic UI is preferred.)
— Corporate B2B Services;
— Professional tools.

Rebound of
Oleg Frolov
Experiment with Interaction Design. Explore AR/VR.

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