Jamming on my slides for One More Thing. I'm probably the furthest thing from a Zelda fanboy (I really want to like it but...) but this slide and the title of my presentation owe a debt to Link and the Princess.
almost 2 years ago
It took me several moments to realize that was indeed not an errant space in “draw ing”, but rather, “draw img”. Adore the pixel musical notes.
Curious that people read the Ws fine but not the Ms.
It's: CGDraw(c,rect,cgimage); // draw img
CGDraw(c,rect,cgimage); // draw img
Not: CGDrau(c,rect,cginage); // drau ing
CGDrau(c,rect,cginage); // drau ing
"drau" isn't a word we recognize, so our minds move on to "draw". "drawing" is recognizable so it causes mental dissonance. Note that Abraham did not seem to have a problem reading "cgimage".
The Triforce of game design; graphics, code, and audio. Amirite? — wish I could be there for the presentation Shaun. Will you post the slides after?
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