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I thought to implement a Swipe gesture to control this animation but realized that this interaction could contradict a fundamental product idea. This app is about a random generation. It’s something that is out of a user's control. The user can't predict or affect the results of the generation. So, if I had used this interaction, it would have brought a sense of controlling over happening. For example, a swipe direction should affect a direction of a donut rotation according to an affordance rule. If a user swipes to the left, the donut rotates to the left. It feels like you can control it and this ruins the product idea because user’s actions shouldn’t affect a result.
So, the moral of the story is don't put any good-looking interactions in your product just only because they are cool (I know it’s extremely hard). It doesn’t matter how fancy your interactions are If they don’t support your product goals.
You can get the True Or False app on:
— Google Play;
— Apple Store.
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