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This is one example of 3 stage of mobile applications.
The first step is everything starts with pen and paper, where you find the best solution, where you have the possibility to test it and iterate all before to start with wireframing on your MacBook.
The second step is where your result from pen and paper transform in high definition wireframe with your Macbook.
This step is fundamental because you make the first prototype for the client or your team, and this is the decisive step to take the best solution as much as possible to have the best user experience with your users.
The last step is transforming your High Definition Wireframe into High Definition User Interface, where you have the time to check again all your screen before the release of the current version of the app.
The last step is fundamental because this is the step when you make all assets for the developers and this requires about you so much organization of the project and assets, for this, I prefer to work with a symbols in Sketch App and make everything a style guide so the developers work easier and smart.
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