My friend Bryan was asking for help designing an interface for looped music playback. I'm not the target user for this at all, but here goes.
In the two latest concepts, I was struck by how many time indicators there were to decipher: five and seven.
I rationalized that if I'm only playing a trimmed portion of the song these are true:
1. I don't care how long the song is.
2. I don't care where playback currently is.
3. I don't care how long I've been playing 'Twilight and Shadow' on repeat. No matter how beautiful Renée Fleming's vocal is.
So I cut down the time indicators to three.
1. Start position
2. End position
3. Loop duration
It makes sense to me to put the start/stop times directly under the sliders they reference. This makes the waveform wider (more precise selection) and you can click the time to edit manually.
I jammed the loop time above because the interface won't collapse if I import a 190 minute Moby live rave, but only want to loop minutes 50 to 51. Keeping it between the markers looked nicer, but could fail.
I also rammed the pause button and loop counter to the bottom left for easy access. I didn't know what the 'plus file' button did so I removed it (assuming you could drop a file anywhere to switch). I also moved the skip to start/end buttons to the right, but I find this confusing. Probably I'd remove these too. I don't know why they're useful.
So I hope my blunt surgery helps.
L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
Copyright © 2009–2017 Dribbble LLC. All screenshots © their respective owners. Shipped from Salem, Mass. USA.