Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
I had this nice and challenging task - create a simple and intuitive interface for a mobile game that would still provide immersive experience and stay true to RPG traditions.
Loved the whole project (feel free to send work like this my way!) - creating one of the main characters, designing the navigation system, weapon models and skill icons. What do you guys think about it?
P.S> I'm attaching some work flow details, as usual.
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