Here's a little work in progress :) And some info below on how we rigged, animated and textured this fella. We should be able to share the full animation in a week or so. See the attachments for more info.
Dynamic connectors and springs were used to rig the cars suspension, helping create a more realistic car simulation.
Substance painter, photoshop and c4d procedural textures,
rendered in Vray c4d.
L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
© 2018 Dribbble. All rights reserved.
Minimum 6 characters
Uh oh… We’re still waiting for our spam prevention code to load.