Tripod is an older animation experiment I just stumbled upon, while looking for some render between old project folders. The thing was modeled in 3ds max back in the days. Textures are hand-drawn with pencil on paper - which means: 3d modeling - uv unwrapping - printing - drawing - scaning - rendering.
The simple rig was also made in 3ds max. On top are a few layers of minmal post production in After Effects.
Test animation here:
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