Asteroids Redux

Took the day off from work today, so I wanted to revamp these asteroids and make some progress in Terra Team.

I fixed the shading on the objects a bit, while adding in cooler back lighting. The backlighting is to help add consistency between all of the game objects, while fitting in with the design direction for the game.

Also changed the shape of the largest asteroid to fit in more realistically as far as physics go (the larger an interstellar object is, the higher its gravity, and therefore the more compressed/spherical its shape is).

Is the back lighting too much now? Is there a way to tone it down but still keep the same effect? Or does it look okay?

Rebound of
Posted on Feb 8, 2012
Tyler Corbett
Interactive Designer

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