We plan on adding a few new hopefully cool features into GAMEE, and had to redesign all our in-game screens to make it all work together. The old in-game screen was just that – a static screen that really limited what we could do.
The new thing is much more powerful – it’s a system of cards that adapts to the current need. However, that means we have to cover all the different states – incomplete content, loadings, fails... there’s a lot of combinations. I’ve put some of these different states in the attachment – check it out! 👀
Now that this groundwork is complete and already out in the wild on GAMEE, we can implement some huge new features that we’re really looking forward to here in our product design room 🕹
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