No meetups near you? Go ahead and start your own!
Quick practice in creating a procedural generated game board using hexagons.
Has control to keep border edges, randomize width with length predefined, different animation interpolate modes per hexagon tile when generating board — Linear and 'Scramble' (hard to catch first time but its there).
Board generation time without animations is instantaneous.
L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
© 2019 Dribbble. All rights reserved.
Minimum 6 characters
Uh oh… We’re still waiting for our spam prevention code to load.