Pinjo Walkcycle

Walkcycle of my self-built character "Pinjo". I modeled, textured, and rigged him from scratch without using any rig automatics, texture libraries or other pre-built or assisting tools. So every joint is set, weightened and animated by hand, all textures are self-painted and every polygon comes from my heart. Attentive viewers notice details like tightening pupils and a bouncing belly. Pinjo's able to do all kinds of movements and a wide variety of facial expressions. To witness his flexibility, visit my homepage where you can find several renderings of different poses: https://famebyframe.com/project/pinjo/

Software: Cinema 4D, Octane, After Effects

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