Playing with some OpenGL shaders and SpriteKit. There's a ton of possibilities here for really cool graphics that just aren't possible any other way. Super excited to dive into this more.
I also wrote a little app, shown in the shot, for writing these shaders right on my iPhone or iPad with a live preview. Awesome way to iterate. Instead of playing a game when I have some downtime with my phone, now I write shaders :)
The syntax highlighting was much easier to get working that I thought it would be with the text storage APIs introduced in iOS 7.
Will be sharing more as this new hobby progresses.
L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
© 2018 Dribbble. All rights reserved.
Minimum 6 characters
Uh oh… We’re still waiting for our spam prevention code to load.