Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
Playing with some OpenGL shaders and SpriteKit. There's a ton of possibilities here for really cool graphics that just aren't possible any other way. Super excited to dive into this more.
I also wrote a little app, shown in the shot, for writing these shaders right on my iPhone or iPad with a live preview. Awesome way to iterate. Instead of playing a game when I have some downtime with my phone, now I write shaders :)
The syntax highlighting was much easier to get working that I thought it would be with the text storage APIs introduced in iOS 7.
Will be sharing more as this new hobby progresses.
L or F like
Z toggle zoom
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
Copyright © 2009–2017 Dribbble LLC. All screenshots © their respective owners. Shipped from Salem, Mass. USA.