Still can't get passed how much I use Principle App now when I'm designing for interactions. This took about 15 minutes and was used to show a developer how I envisaged the interaction taking place when a user hits the hamburger menu icon (added a bit of BG flair for Dribbble). For those learning: The hamburger (menu) icon is transformed in to a close (x) icon, typically after a menu draw is displayed.
In my upcoming article about working with Developers, one point I stress is to try to spec out interactions via animation. It will save you loads of time during design meetings, and help your developer craft more accurate builds.
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