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During the development of RubberHose I got an amazing request for illustrating and animating Elvis and his influence on dance throughout history. The project was ultimately killed by the client and I've just been cleared to show it.
The mechanics of RubberHose were present at the start of the project but through the course of animating I found there was a big need some additional tools to organize controllers, manage visibility and manual bend direction. I'm super thankful the deadline allowed me to recode the script mid-project, making it possible to build in the functionality needed to complete the job at the quality level I had hoped for. I can say with total confidence that it wouldn't have been possible to rework and change costumes with any other rigging tool.
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