Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
Trying to anticipate all the tiles necessary to produce any level (in this one particular style). Not looking forward to creating all the tiles necessary to blend a multitude of different styles.
(Grayed out tiles represent previously accounted for tiles.)
16-bit tiles add a shadow to the bottom of platforms which will increase the number of non-grayed out tiles necessary to create these shapes.
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