Magma Case Study

Magma is a Web3 platform for all real estate stakeholders, which provides users with the ability to manage interactions between physical and digital assets through unique, and collectively generated, 3D representations of their buildings.

Magma project is based on our regular technology stack, which we use for all of our projects. It includes our internal Bona framework, the GSAP library for animations, ScrollTrigger for the creation of scroll-based animations, and the SmoothScroll library.

When creating scenes with the assembly of a building and its flyby, we decided to use the technique we have already tested – importing models, cameras, and object movements in GLB/GLTF format from a project created in the Blender app. To run these scenes in the browser, we use the powerful Three.js WebGL library.


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